Currently Yune only has the ability to save the last used Option Selections per game, which can be annoying if you swap between multiple settings everynow and then.
Additionally this can also be useful for development, f.e. like having a preset for different things one wants to test.
This adds two buttons in the GUI, which allow the user to export their current settings to a Json File, or to import a previously exported Json File.
Also adds a Bundle class which all the Bundles (GBAOptionBundle, FE4OptionBundle, FE9OptionBundle) extend. This base Bundle contains a GameType, which is used for validating if the Bundle is of the same type as the currently loaded game.
Currently Yune only has the ability to save the last used Option Selections per game, which can be annoying if you swap between multiple settings everynow and then.
Additionally this can also be useful for development, f.e. like having a preset for different things one wants to test.
This adds two buttons in the GUI, which allow the user to export their current settings to a Json File, or to import a previously exported Json File.
Also adds a Bundle class which all the Bundles (GBAOptionBundle, FE4OptionBundle, FE9OptionBundle) extend. This base Bundle contains a GameType, which is used for validating if the Bundle is of the same type as the currently loaded game.