Open lushen124 opened 9 years ago
Due to the way movement costs had to be modified for the game not to blow up, it is possible to rescue a character and drop them onto a tile that they normally cannot be on. The best example is interior walls, which should never be passable.
Have a half fix for this, but need a better solution still.
Due to the way movement costs had to be modified for the game not to blow up, it is possible to rescue a character and drop them onto a tile that they normally cannot be on. The best example is interior walls, which should never be passable.