Closed ndan closed 7 months ago
I followed the guide at https://hexdocs.pm/lustre/guide/01-quickstart.html, but I can't get it to work.
MacOS Sonoma 14.4 (Apple M2) gleam 1.1.0-rc3 (because lustre_dev_tools requires Gleam 1.1.0)
target = "javascript"
import lustre import lustre/element
pub fn main() { lustre.element(element.text("Hello, world!")) }
4. gleam add --dev lustre_dev_tools 5. gleam run -m lustre/dev start <img width="1229" alt="image" src="https://github.com/lustre-labs/dev-tools/assets/760394/5021b952-4da5-4c9e-af41-ae806ce92d33">
Hey thanks for the issue! I just did a quick check and this seems like a rather sneaky difference between safari and chrome!
I've fixed it now and I'll publish a patch release shortly ❤️
Published!
I followed the guide at https://hexdocs.pm/lustre/guide/01-quickstart.html, but I can't get it to work.
MacOS Sonoma 14.4 (Apple M2) gleam 1.1.0-rc3 (because lustre_dev_tools requires Gleam 1.1.0)
Steps to reproduce
target = "javascript"
to gleam.tomlpub fn main() { lustre.element(element.text("Hello, world!")) }