Closed cdaringe closed 5 months ago
Awesome, thanks! I'd like to time lustre's next release with the next gleam compiler release so you'll have to stick to attribute("role", ...)
in your own code for a while, but thank you :)
What are you building? 👀
so you'll have to stick to attribute("role", ...)
np!
What are you building? 👀
a control gui for a pan/tilt gimbal :)
problem
wanted role constructor, but was missing
solution
add it!
not an issue if you don't want to accept, and maybe consider doing a11y stuff in a big wave