Open Ondra3211 opened 3 years ago
How did you determine that it's not refreshing at that refreshrate?
Simply by my eyes. The game is just not smooth. There is no difference if I set 60 hz or 144 hz. In game I have around 200 fps so it should be smooth with 144 hz but it's not. This is only on lutris-6.10-2.
Can confirm, the frame delivery is not smooth in 6.10-2. It's so terrible it feels more like 30-40 fps gameplay.
Want to add this is an Nvidia card. The GPU usage seems to drop, some kind of CPU bottleneck causing choppy frame delivery. Almost certainly seems to be the lutris build.
Still same with Lutris Wine 6.10-3 and Lutris Wine 6.10-3-fshack
I can't reproduce this issue, I have my monitor overclocked to 75hz and there is a clear difference between that refreshrate and 60hz. What Desktop Environment do you use and what backend (I assume X11?). Also, does it happen with older versions?
Operating System: Manjaro Linux
KDE Plasma Version: 5.22.1
KDE Frameworks Version: 5.83.0
Qt Version: 5.15.2
Kernel Version: 5.12.10-1-MANJARO (64-bit)
Graphics Platform: X11
Processors: 12 × AMD Ryzen 5 3600 6-Core Processor
Memory: 15,6 GiB of RAM
Graphics Processor: Radeon RX 570 Series
Also, does it happen with older versions? No it doesnt. As I said this only with the new lutris6.10-x version. Going back to lutris 6-4 or 5.7 is completely fine.
Does this happen with regular Wine-staging 6.10?
Can confirm, the frame delivery is not smooth in 6.10-2. It's so terrible it feels more like 30-40 fps gameplay.
Want to add this is an Nvidia card. The GPU usage seems to drop, some kind of CPU bottleneck causing choppy frame delivery. Almost certainly seems to be the lutris build.
Show me a screenshot of the game with DXVK_HUD envar set here with these values:
Operating System: Manjaro Linux KDE Plasma Version: 5.22.1 KDE Frameworks Version: 5.83.0 Qt Version: 5.15.2 Kernel Version: 5.12.10-1-MANJARO (64-bit) Graphics Platform: X11 Processors: 12 × AMD Ryzen 5 3600 6-Core Processor Memory: 15,6 GiB of RAM Graphics Processor: Radeon RX 570 Series
Also, does it happen with older versions? No it doesnt. As I said this only with the new lutris6.10-x version. Going back to lutris 6-4 or 5.7 is completely fine.
Also, does it happen with lutris-6.1-3?
Operating System: Manjaro Linux KDE Plasma Version: 5.22.1 KDE Frameworks Version: 5.83.0 Qt Version: 5.15.2 Kernel Version: 5.12.10-1-MANJARO (64-bit) Graphics Platform: X11 Processors: 12 × AMD Ryzen 5 3600 6-Core Processor Memory: 15,6 GiB of RAM Graphics Processor: Radeon RX 570 Series
Also, does it happen with older versions? No it doesnt. As I said this only with the new lutris6.10-x version. Going back to lutris 6-4 or 5.7 is completely fine.
Also, does it happen with lutris-6.1-3?
lutris-6.1-3? No Wine-staging 6.10? yes
Could you install downgrade
utility from AUR and determine, based on your existing findings, the first wine-staging version in which this issue appeared, and the last version in which it worked normally?
I moved to Kubuntu to test if the problem still remain and it is. I tried almost all wine version but still same. Maybe it is a problem in KDE. Probably it started by upgrading to Plasma 5.22. @tannisroot do you use gnome or plasma? I can try to downgrade to Plasma 5.21 and try if it works.
Should changing refresh rate in Overwatch work? If I change refresh rate in Overwatch nothing happens. In lutris 5.7, 6.0 the game feels like 144hz but still I feel some little stuttering. Any other wine version feels like 60hz.
I tried almost all wine version but still same
What wine versions and from which sources?
Could you switch back to Manjaro and install downgrade
utility from AUR and determine, based on your existing findings (6.1 is good, while 6.10 is bad), the first wine-staging
version in which this issue appeared, and the last version in which it worked normally?
I tried almost all wine version but still same
What wine versions and from which sources?
Could you switch back to Manjaro and install
downgrade
utility from AUR and determine, based on your existing findings (6.1 is good, while 6.10 is bad), the firstwine-staging
version in which this issue appeared, and the last version in which it worked normally?
lutris 6.1-3 is smooth on my 144hz but wine staging 6.1 is laggy as any other version of wine I tried. Only lutris 5.7 and 6.1 is working for me.
With wine staging 6.12 I am not even able to launch the game. Fixes mentioned here doesn't work.
Running game with manually suspended compositor and in borderless mode than the game is running at 144hz. But as of perfomance it's not the best as lutris 6.1. Like if I move a lot or running in game than it's still not smooth as lutris 6.1 or lutris 5.7.
Lutris 6.1 and 5.7 suspend the compositor automatically and it is smooth even in fullscreen mode. That's not happening with other wine/lutris wine versions.
Running game with manually suspended compositor and in borderless mode than the game is running at 144hz. Can you rephrase that?
Running game with manually suspended compositor and in borderless mode than the game is running at 144hz. Can you rephrase that?
I disabled KDE compositor by pressing ALT+SHIFT+F12
Then I launched the Game, went to settings and changed display mode from fullscreen to borderless windowed.
Lutris 6.1 disabling compositor automaticlly and it doesnt matter if display mode is set to fullscreen or borderless mode. That's really nice because I don't need to reneable the composing each time I alt-tab from the game.
So the problem is that wine doesnt suspend the compositor as lutris 6.1. I have to do it manually.
On Wayland the 6.10 is running totally fine. On Xorg I have to disable composing (alt+shift+f12)
Hey, I updated wine to to lutris-6.10-2 and I noticed that game is no refreshing at 144hz even if it is set to 144hz. Changing to bordless mode and going back to fullscreen mode didnt't help. This happens only with the new lutris-6.10.-2 version