Closed ruby0x1 closed 8 years ago
Having tried a variety of approaches
The goal was to unify the code usage patterns as a low hanging fruit bonus, but the divergence is enough for this change to become a significant time sink and adds new patterns. Instead the energy will be spent on embers.
1) The recent phoenix changes for buffer based geometry started this transition 2) Vertices should be light weight, and the highest weight over larger lists of rendering is this old day one Vertex type