luxlunae08 / apps-for-android

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AndroidGlobalTime won't build using 1.0 SDK #18

Open GoogleCodeExporter opened 8 years ago

GoogleCodeExporter commented 8 years ago
GlobalTime.java uses Object3D, which is missing from android.opengl package.

http://code.google.com/android/reference/android/opengl/package-summary.html

Original issue reported on code.google.com by joe.bowb...@gmail.com on 23 Sep 2008 at 7:15

GoogleCodeExporter commented 8 years ago
Has anyone gotten this to build successfully on Android SDK version 1.0 on 
Eclipse?

I'm seeing these kinds of build errors, below, as others have noted.

Wondered if there's an (easy) fix?

Severity and Description    Path    Resource    Location    Creation Time   Id
DateUtils cannot be resolved    GlobalTime/src/com/android/globaltime   Clock.java
line 235    1224123925515   182
DateUtils cannot be resolved    GlobalTime/src/com/android/globaltime   Clock.java
line 236    1224123925515   183
DateUtils cannot be resolved    GlobalTime/src/com/android/globaltime   Clock.java
line 237    1224123925515   184
Default target ... does not exist in this project   www-iwov/ant    webapp-defs.xml
line 3  1224110343125   169
Default target build does not exist in this project www-iwov/ant    taglib-defs.xml
line 3  1224110358343   170
mWorld cannot be resolved   GlobalTime/src/com/android/globaltime   GlobalTime.java
line 393    1224123925359   178
mWorld cannot be resolved   GlobalTime/src/com/android/globaltime   GlobalTime.java
line 1160   1224123925359   179
mWorld cannot be resolved   GlobalTime/src/com/android/globaltime   GlobalTime.java
line 1161   1224123925359   180
mWorld cannot be resolved or is not a 
field   GlobalTime/src/com/android/globaltime
GlobalTime.java line 385    1224123925359   176
Object3D cannot be resolved to a type   GlobalTime/src/com/android/globaltime
GlobalTime.java line 115    1224123925359   172

Original comment by pfl...@gmail.com on 16 Oct 2008 at 2:35

GoogleCodeExporter commented 8 years ago
Also see Comment 3 of Issue 10.

Original comment by joe.bowb...@gmail.com on 16 Oct 2008 at 5:22

GoogleCodeExporter commented 8 years ago
is there anyway to fix? thanks in advance.

Original comment by ds.sand...@gmail.com on 11 Nov 2008 at 10:12

GoogleCodeExporter commented 8 years ago

Original comment by morri...@gmail.com on 13 Nov 2008 at 10:17

GoogleCodeExporter commented 8 years ago
Object3d is indeed missing from v1.0 SDK, how does that Qualcomm 3d demo app in 
the
market run than?

Original comment by kunjan1...@gmail.com on 6 Dec 2008 at 8:23

GoogleCodeExporter commented 8 years ago
A buildable GLobalTime can be found in
git://android.git.kernel.org/platform/development.git ...this doesn't help with 
the
SDK 1.0 issues, but it does give you a nice OpenGL demo to work with if that is 
your
actual goal.

Original comment by nuthatch on 7 Dec 2008 at 9:09

GoogleCodeExporter commented 8 years ago
GlobalTime still makes reference to android.opengl.Object3D -- any update on 
this....

Original comment by laanlabs...@gmail.com on 21 Dec 2008 at 11:25

GoogleCodeExporter commented 8 years ago
I can get this to compile but several things don't seem to be right. Keys not
working, city lights, and the sun looks a bit low in the sky (may be right, I 
need to
check the calculations).  Basically; drop Object3d and use LatLongSphere for the
geometry, write a loader for the texture (the only real work) and change the
formatter for the date.

Are there any official Google Groups, mailing lists, .... to discuss the 
development
of this app?

    enjoy
        scott

Original comment by ScottSR...@gmail.com on 30 Dec 2008 at 8:48

GoogleCodeExporter commented 8 years ago
Attached is the GlobalTime screen capture that I modified. I have added 3 clocks
instead of the overlapping clock overlay on top of the Globe. Work still need 
to be
done on some clean-up.

-YT

Original comment by ych...@gmail.com on 6 Jan 2009 at 12:45

Attachments:

GoogleCodeExporter commented 8 years ago
YT,

Your screenshot looks great. A few comments / feedback:

Would it be possible to tweak the design a bit so that digital times can be
displayed, similar to what is shown on this Palm-based UI:
http://screenshots.en.softonic.com/en/scrn/10000/10845/4_c1.jpg   Perhaps as an 
user
preference/option?

Also, the city names are difficult to read as they're overlapping the clock 
faces.
(I'm sure you're already aware of that)

The UTC times are interesting but probably not important enough to display on 
the
main display & use up valuable real estate. You might make those appear 
"onClick" as
tool tips.

Anyway, like I said, looks great.

Paul

Original comment by pfl...@gmail.com on 6 Jan 2009 at 2:59

GoogleCodeExporter commented 8 years ago
Issue 33 has been merged into this issue.

Original comment by morri...@gmail.com on 17 May 2009 at 4:53

GoogleCodeExporter commented 8 years ago
Comment #9 mentions a modified app, but does not mention whether that app works 
under  SDK 1.0 or 1.5.

Original comment by SEWi...@gmail.com on 21 Jul 2010 at 8:57

GoogleCodeExporter commented 8 years ago
Still not fixed, as of android 2.2 . . .

Original comment by m4r35n...@googlemail.com on 3 Oct 2010 at 2:27

GoogleCodeExporter commented 8 years ago
I was able to "fix" the issue and build in Eclipse 3.6.0 by adding classes for 
Object3D.java, Group.java, Material.java and Texture.java to the 
com.android.globaltime package.  I retrieved the source for those objects from 
git://android.git.kernel.org/platform/frameworks/base.git.

Original comment by brettrig...@gmail.com on 13 Oct 2010 at 7:42

GoogleCodeExporter commented 8 years ago
to brettrigsby: thanks,buddy, it seems to be working now. But clocks? where are 
the they?

Original comment by DengGan...@gmail.com on 20 Mar 2011 at 6:16

GoogleCodeExporter commented 8 years ago
how can i retrieve the source for those object Object3D.java and 
DateUtils.java,.
please let me know, u got them.
thanks,
thaw

Original comment by khaingli...@gmail.com on 25 May 2011 at 6:39

GoogleCodeExporter commented 8 years ago
is it a project Android mentioned in CDD? If itself is not correct, how can it 
be a benchmark ??  

Original comment by chaer....@gmail.com on 1 Jul 2011 at 6:27

GoogleCodeExporter commented 8 years ago
@16:
git clone git://android.git.kernel.org/platform/frameworks/base.git

You need Group.java, Material.java, Object3D.java and Texture.java from the 
android.opengl package in base/opengl/java/android/opengl.

Original comment by scdeimos@gmail.com on 25 Aug 2011 at 12:18

GoogleCodeExporter commented 8 years ago
how to create .gles files?
how can i modify the world.gles file in this project?
how can i map a more detailed/high resolution map on the 3d globe?
thanks.

Original comment by hiom...@gmail.com on 4 Sep 2011 at 3:49