Closed Dumbisted closed 1 month ago
Doom retro has a requirement in their source code that the built version is the same as the runtime version. Not entirely sure why but that basically means each time the sniper runtime updates, doom retro comes up with that complaint.
I should be able to fix it by re building it with latest sniper again. I'll look into that sometime next week when I can.
I think I've fixed it. If you launch it again it should download a new version can you try that out and see if to works?
It's working now, appreciated for your efforts!
Great!
Game
Engine
Doom Retro
Linux Distribution
SteamOS
Luxtorpeda Version
v70.0.0
Bug description
Prompt as the title says.
Steps To Reproduce
Launch Doom Retro engine from Luxtorpeda.
Expected Behavior
Run without any problem; and expected SDL2 to be updated automaticly after "updating" Luxtorpeda from a previous version
Additional Context
I "updated" luxtorpeda from previous versions through ProtonUp-Qt; Could this has somehow prevented SDL2 from updating?
Relevant log output
No response