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Package build scripts and support for luxtorpeda client
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Classic Marathon - Sprites and animations are broken #1235

Closed hazelnot closed 3 weeks ago

hazelnot commented 3 weeks ago

Game

Classic Marathon

Engine

Aleph One

Linux Distribution

Endeavour OS

Luxtorpeda Version

70.0

Bug description

Enemy and weapon sprites and animations seem to be totally broken in Classic Marathon. The pistol looks like... I don't even know how to describe it, like some kind of rhino (I assume it's an animation from one of the other weapons) and then switches to looking like a rocket launcher when reloading. The fists look like the pistol stuck in a constantly looping reload animation.

Enemies look like corpses, and when awake and paroling they're constantly looping a death animation. I don't know exactly what the culprit of this is, but I literally just redeemed Classic Marathon, set it up to use Luxtorpeda and ran it.

Here's a screenshot showing the "pistol" and one of the enemies stuck dying in the first level: marathon_broken

Steps To Reproduce

  1. Install Classic Marathon
  2. Select Luxtorpeda in Steam's compatibility settings
  3. Launch the game
  4. Everything looks messed up

Expected Behavior

Normal sprites and animations

Additional Context

No response

Relevant log output

No response

hazelnot commented 3 weeks ago

Turns out I had some configuration files left from last time I tried Aleph One in 2021, deleting those fixed it. Apologies.