Closed Duffking closed 3 months ago
I can replicate this on my steam deck but not the desktop. This may point to some weirdness with the mesa and vkquake combination. It may be worth trying to create a ticket on the vkquake side, as I can't think of anything I'm doing that could cause this.
I was able to successfully re-produce this problem with their appimage, so this looks to be a bug on their side.
Game
Quake
Engine
vkQuake
Linux Distribution
Steam Deck/Arch
Luxtorpeda Version
67.1.2
Bug description
Loading vkQuake or vkQuake Re-release on Steam Deck results in dynamic objects like doors, switches, etc completely invisible. For example, the floor in the main hub after the difficulty select is not visible, the secret door to the right on E1M1 is transparent, the door to the elevator is invisible, etc.
Have tried nuking cache/config stuff relating to vkQuake and uninstalling/reinstalling the game itself, no luck though. I also updated to latest Luxtorpeda, though I haven't repeated the delete cache/config loop yet.
Doesn't appear to affect other engines.
Steps To Reproduce
Expected Behavior
Dynamic objects appear correctly.
Additional Context
No response
Relevant log output