Closed jjYBdx4IL closed 2 years ago
The window class is registered for the main executable image under Windows. If you have two plugin instances each statically linked with their own pugl code, that is likely to cause issues. See here:
https://github.com/glfw/glfw/issues/1395
That issue also references GLFW's solution (you can get the current function's module handle via the function's address).
Fixed in a8a0fed3, thanks.
The window class is registered for the main executable image under Windows. If you have two plugin instances each statically linked with their own pugl code, that is likely to cause issues. See here:
https://github.com/glfw/glfw/issues/1395
That issue also references GLFW's solution (you can get the current function's module handle via the function's address).