LVGL bindings for Rust. A powerful and easy-to-use embedded GUI with many widgets, advanced visual effects (opacity, antialiasing, animations) and low memory requirements (16K RAM, 64K Flash).
When building via cross as in #53 certain environment variables need to be forwarded. Also, SDL2 will now be linked in by default if the LVGL_LINK variable is unset as it's enabled by default in the lv_drv_conf.h that we vendor.
When building via
cross
as in #53 certain environment variables need to be forwarded. Also, SDL2 will now be linked in by default if theLVGL_LINK
variable is unset as it's enabled by default in thelv_drv_conf.h
that we vendor.