Closed pawelmielnik closed 3 years ago
Hi, What I also noticed, when I call again lv_demo_widgets() instead of my short program, 9486 runs in 480x320 what is good. So where is a issue?
Are you using the lv_port_esp32 repository?
Yes, I'm using lv_port_esp32. I'm not experienced in this whole solution, in the main i swaped lv_demo_widgets with my program. Maybe this is not the right approach and gettig rid of lv_demo_widgets destroyed also some dependencies elsewhere?
Gabor, I have found soimething. In file lv_example\src\lv_demo_widgets.py i have found lot of references to resolution. Is it the file i missed? If I'm correct , how can I develope similar file to my project?
Maybe you have also update your lv_conf.h file: / Maximal horizontal and vertical resolution to support by the library./
Hi, Thanks for help. I started the new project from beginnig , I have no idea what I had done previously wrong, but now application recognise 480x320.
Resolved
Hi, I just started to use LVGL. The first program I run on 9341, TFT and Touchscreen works ok. The resulution of tft and touch is 320x240. I tried to run a program on 9486 which is 480x320. I connected 9486 : touch recognise full 480x320 matrix, unfortunately screen works in 320x240 mode. Of coures I changed in menu config/component/lvgl configutation resulution to 480x320 but no result. Kconfig keeps 480x 320 resolution. Is there any other place I have to enter the resolution?