lvgl / lv_demos

Examples, tutorials and applications for the LVGL embedded GUI library
https://lvgl.io
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Remove use of floating point in benchmark #32

Closed embeddedt closed 5 years ago

embeddedt commented 5 years ago

We shouldn't need sub-millisecond precision when benchmarking. Additionally, not all platforms can support floating point.

kisvegabor commented 5 years ago

Merged, thank you!