Closed jacquesdmernok closed 1 year ago
You can simply use LV_USE_FS_WIN32
in lv_conf.h
.
The LV_USE_FS_WIN32
is automatically set in this project.
Note: You can also get the commented example in LVGL.Simulator.cpp
itself.
Kenji Mouri
Close issue because this issue should be solved.
Kenji Mouri
Hi there. Has anyone been able to successfully add the file system support to the simulator?
I would like to use the simulator to create demos of user interactions. But I plan to have quite a bit of images and gif files. It would be great if I could have a directory on the PC with these files, and reference the files from within the simulator.