Closed Coloryr closed 1 year ago
Currently, you need to use lv_freetype to create a LVGL font object with simulator built-in FreeType.
I think I will port Windows GDI font backend from lv_port_windows to win32drv which used in simulator in recent days.
Kenji Mouri
use lv_freetype
or make one font by lv_font_conv
was work well.
npx lv_font_conv --font .\fangzheng.ttf -r 0x00-0xFFFF --size 24 --no-compress --bpp 2 -o fz24_no.c --format lvgl