Open jbienz opened 10 months ago
Hi there!
this sounds like it might be related to https://github.com/lx-s/WinMute/issues/30 (link to the post: https://github.com/lx-s/WinMute/issues/30#issuecomment-1790286734). In the last posts of this issue you’ll find a beta version that should work. Would you like to try and test it?
Sorry it took me so long to get back to this. Yes, it appears the beta update is helping. I did have one time that I thought it didn't work, but for some reason WinMute wasn't running. I think that was a fluke with my machine.
I'll report back if I have any future issues, but for now I think this is resolved. THANK YOU!
P.S. WinMute helps my son sleep at night in a room that's right across from my office. It stops discord and other notifications from waking him up. I PayPal'd you a donation, so please enjoy a coffee on us and thanks!
I think that was a fluke with my machine.
You can go to the WinMute settings and check if "run on startup" is still set. Maybe it got disabled. Great that it's working now!
P.S. WinMute helps my son sleep at night in a room that's right across from my office. It stops discord and other notifications from waking him up. I PayPal'd you a donation, so please enjoy a coffee on us and thanks!
Thank you very much :)
P.S. WinMute helps my son sleep at night in a room that's right across from my office. It stops discord and other notifications from waking him up. I PayPal'd you a donation, so please enjoy a coffee on us and thanks!
Sorry for a potentially stupid question, but I also wanted to donate after excellent support (on excellent software). How do you find account number or paypal to Alexander. I have looked for it, but could not find.
Oh - wow! That's extremly nice of you both. Thank you! 😀
The link is found here: https://github.com/lx-s/WinMute on the right side
Thanks again 😊
Hey @lx-s, I hate to ask for this to be reopened but it seems to still be erratic for me. At first I thought it was because it wasn't launching on startup, but I did get that fixed.
Here's the log file:
The important audio device in question is
U32J59x (NVIDIA High Definition Audio)
You'll notice in the block for todays session it doesn't do any Restore, even though devices are found:
[2023-11-20 09:58:45] Starting new session...
[2023-11-20 09:58:45] Found audio endpoint "U28E590 (4- HD Audio Driver for Display Audio)"
[2023-11-20 09:58:45] Found audio endpoint "U28E590 -2 (2- HD Audio Driver for Display Audio)"
[2023-11-20 09:58:45] Found audio endpoint "U32J59x (NVIDIA High Definition Audio)"
[2023-11-20 09:58:45] Found audio endpoint "Speakers (Realtek(R) Audio)"
[2023-11-20 09:58:45] Found audio endpoint "Headphones (Jabra SPEAK 510 Bluetooth)"
[2023-11-20 09:58:45] Found audio endpoint "Headphones (Oculus Virtual Audio Device)"
[2023-11-20 09:58:46] Starting WinMute 2.4.1.0
[2023-11-20 09:58:46] Loading settings:
[2023-11-20 09:58:46] Restore volume: Yes
[2023-11-20 09:58:46] Mute delay: 0
[2023-11-20 09:58:46] Mute on lock: Yes
[2023-11-20 09:58:46] Mute on display standby: No
[2023-11-20 09:58:46] Mute on logout: No
[2023-11-20 09:58:46] Mute on suspend: No
[2023-11-20 09:58:46] Mute on shutdown: No
[2023-11-20 09:58:46] Show notifications: Yes
[2023-11-20 09:58:46] Mute on bluetooth: No
[2023-11-20 09:58:46] Use devicelist: No
[2023-11-20 09:58:46] Mute on WLAN: No
[2023-11-20 09:58:46] Use allowlist: No
[2023-11-20 09:58:46] Mute specific endpoints only: No
[2023-11-20 09:58:46] WinMute initialized
I'm still running the beta build, BTW.
Ah, shot. I'll look at it
Sorry for coming so late to this bug again...
To reiterate your scenario:
U32J59x (NVIDIA High Definition Audio)
?Thank your for your help and patience
I have WinMute set to mute on system lock and restore when unlocked:
But when I unlock the next day, the audio is still muted.
I have enabled logging and I believe the problem is that WinMute seems to lose track of the NVidia discrete GPU audio device. WinMute sees NVIDIA High Definition Audio on system lock, but for some reason doesn't see it on system unlock:
Could you please investigate if this is a bug? I suppose it may be possible that the discrete GPU audio device isn't initialized until after sign-in. I could potentially disable power savings for that device, but it would be really wonderful if WinMute could monitor for audio devices being added even after unlock and restore them to their previous state. This could be done, for example, using:
https://learn.microsoft.com/en-us/windows/win32/coreaudio/device-events