Closed isf63 closed 4 months ago
That's expected when the DND is based on purely Qt methods and doesn't include X11 codes. And it's important not to have X11 codes.
See this PR comment: https://github.com/lxqt/lxqt-archiver/pull/93
The progress bar doesn't inform users that the menu is pending and will be displayed upon a click. It took me a while to figure out the method. Puzzling UX on even 16MB files depending on one's computer.
Nothing can be done about it; doing what apps like engrampa do is not an option (→ PR comment).
That menu isn't ours to show. If it exists, it belongs to the receiving app (not all apps show a menu), and there should be something to drop for it to appear, i.e., the file(s) should be extracted first.
Expected Behavior
"Copy here" menu displays immediately when drag-and-drop extracting into a folder or Desktop
Current Behavior
If the file(s) are large and trigger the loading bar, no menu appears until the user clicks a location after the loading is complete, rejecting the original DnD
Possible Solution
Menu appears immediately, and when the loading bar is in progress an "X" button appears beside it in case the user wants to cancel
Steps to Reproduce (for bugs)
Context
Confusing behavior
System Information
* Qt Version: 6.7.2 * libqtxdg Version: git latest * lxqt-build-tools Version: git latest * Package version: git latest