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jrune
Rune is a map-based role playing game engine. It is designed for ROUGE- or MUD-like games but may be used for any kind of RPGs as it is inherently agnostic of (meaning there is no) any output layer.
MIT License
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engine command line
#14
lycis
opened
9 years ago
0
Persist state of maps in gamestate
#13
lycis
opened
9 years ago
0
Scripting as base technology
#12
lycis
opened
9 years ago
0
Automatically convert property values
#11
lycis
closed
9 years ago
1
2D Pathfinding
#10
lycis
opened
9 years ago
2
Position entities on maps
#9
lycis
closed
9 years ago
1
Load two-dimensional maps.
#8
lycis
closed
9 years ago
2
Conversion of Property Values
#7
lycis
closed
9 years ago
0
waffle.io Badge
#6
waffle-iron
closed
9 years ago
0
Move entity related calls from Engine to own class.
#5
lycis
opened
9 years ago
1
General introduction and explanation
#4
lycis
closed
9 years ago
0
Documentation of entity management
#3
lycis
opened
9 years ago
0
Effects on entities
#2
lycis
opened
9 years ago
1
Entity templates
#1
lycis
opened
9 years ago
1