Closed lymacasm closed 9 years ago
Add a Face class that initializes itself with a face index. It will then assign itself rotation directions depending on the face index, assuming the face is front. Example:
face index : 0 self.Upper = rotate.upper self.Down = rotate.down self.Left = rotate.back self.Right = rotate.front self.Front = rotate.left self.Back = rotate.right
This is a good idea
Add a Face class that initializes itself with a face index. It will then assign itself rotation directions depending on the face index, assuming the face is front. Example:
face index : 0 self.Upper = rotate.upper self.Down = rotate.down self.Left = rotate.back self.Right = rotate.front self.Front = rotate.left self.Back = rotate.right