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lynx-chess
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Lynx
Chess Engine, written in C#
https://lichess.org/@/Lynx_BOT
MIT License
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π§ Use `StringBuilder` object pool for `info` command
#1002
eduherminio
closed
1 month ago
0
π§ Cache `Move.UCIString` results in a `Dictionary`
#1001
eduherminio
closed
1 month ago
0
βοΈ Retune 5k iter
#1000
eduherminio
closed
1 month ago
1
β‘ Move `Move` serialization to `Writer` thread
#999
eduherminio
closed
2 months ago
0
β Passed pawns: penalty for blocked passers
#998
eduherminio
closed
2 months ago
0
π§ Cache `Move.UCIString` in a `ConcurrentDictionary`, attempting to reduce string allocations
#997
eduherminio
closed
2 months ago
0
β Use expected moves to go
#996
eduherminio
closed
1 month ago
0
β Tweak 50 moves rule scaling, Halogen formula
#995
eduherminio
closed
2 months ago
0
β Tweak 50 moves rule scaling, SF formula I
#994
eduherminio
closed
2 months ago
0
β Tweak 50 moves rule scaling, SF formula II
#993
eduherminio
closed
2 months ago
0
πSEE: threshold based on fomula
#992
eduherminio
closed
1 month ago
0
β‘ Refactor `Game.PositionHashHistory` into a private array
#991
eduherminio
closed
2 months ago
0
π§ Allocate TT only once, clearing it afterwards
#990
eduherminio
closed
1 month ago
0
β‘Remove unnecessary, initial TT initialization
#989
eduherminio
closed
2 months ago
0
πSEE: threshold based on fomula but using static eval
#988
eduherminio
closed
1 month ago
0
π SEE threshold: arbitrary negative value (-109)
#987
eduherminio
closed
2 months ago
0
β‘ Make `SearchResult.Moves` an array and optimize its population
#986
eduherminio
closed
2 months ago
0
β‘ Pin attack-related arrays
#985
eduherminio
closed
2 months ago
0
β‘ Speedup `InfoCommand.SearchResultInfo`
#984
eduherminio
closed
2 months ago
0
π§ Use `ArrayPool` to reduce recurrent allocations
#983
eduherminio
closed
1 month ago
1
π§Ή Speed up magic number generation
#982
eduherminio
closed
2 months ago
0
βοΈ Retune 20k iter
#981
eduherminio
closed
2 months ago
1
π§Ή Refactor & simplify `Game` constructors
#980
eduherminio
closed
2 months ago
0
βοΈ Retune 10k iter
#979
eduherminio
closed
1 month ago
1
Bump Moq from 4.18.4 to 4.20.72
#978
dependabot[bot]
closed
2 months ago
1
π SEE: Threshold based on capture history
#977
eduherminio
opened
2 months ago
0
π§Ή Remove `Position(Position, Move)` constructor
#976
eduherminio
closed
2 months ago
0
π LMR: use continuation history and clamp it all to [-1,1]
#975
eduherminio
closed
1 month ago
0
π LMR: use continuation history
#974
eduherminio
closed
1 month ago
0
π History pruning: quiet + continuation history
#973
eduherminio
closed
1 month ago
1
π History pruning: quiet history
#972
eduherminio
closed
1 month ago
0
π LMR: clamp history reductions to [-1,1]
#971
eduherminio
closed
1 month ago
0
β Passed pawn: full granularity (rank -> square)
#970
eduherminio
closed
2 months ago
0
β Protected passed pawns
#969
eduherminio
closed
2 months ago
0
β³ Decrease `DefaultMovesToGo`: 45 -> 35
#968
eduherminio
closed
2 months ago
0
β‘ Use fixed pointer trick in pinned arrays II
#967
eduherminio
closed
2 months ago
0
β‘ Use fixed pointer trick in pinned arrays
#966
eduherminio
closed
2 months ago
0
β Add 50 moves rule scaling, down to 50% of the score
#965
eduherminio
closed
2 months ago
0
π Aspiration Windows: new formula (SP)
#964
eduherminio
closed
1 month ago
0
β‘ Refactor additional evaluations: pass piece side
#963
eduherminio
closed
2 months ago
0
β Mobility: exclude own pieces for Bishop and King virtual mobility count
#962
eduherminio
closed
2 months ago
0
β‘ Pop LSB instead of resetting it when iterating over a bitboard
#961
eduherminio
closed
2 months ago
0
β‘ Clear TT with `Array.Clear()` and make it readonly
#960
eduherminio
closed
1 month ago
0
Bump Microsoft.NET.Test.Sdk from 17.11.0 to 17.11.1
#959
dependabot[bot]
closed
2 months ago
0
βοΈ Mobility: exclude squares attacked by opponent's pawn
#958
eduherminio
closed
2 months ago
0
β‘ Replace Chebyshev distance calculation with lookup table (double array)
#957
eduherminio
closed
2 months ago
0
π Aspiration windows: add separated base value (different from delta one)
#956
eduherminio
closed
2 months ago
0
βοΈ Friendly and enemy king distance to passed pawn
#955
eduherminio
closed
2 months ago
0
βοΈ Enemy king distance to passed pawn
#954
eduherminio
closed
2 months ago
0
β‘ Pin 1 dimension arrays
#953
eduherminio
closed
2 months ago
0
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