Open Narazaka opened 3 months ago
I can't seem to reproduce this. Does this happen in a clean project with just the emulator?
With Av3Emulator 3.4.5, the problem seems to occur when there is a Camera in the avatar that is inactive by default and becomes active by animation during scene playback. 3.4.4 does not seem to cause this problem.
The location is misaligned with where I touched when grabbing the PhysBone. If I revert to 3.4.4, this problem does not occur.