With debug inspector, we can customize bones for finger coliders and that can be used to touch something with non-finger bones (with losing one finger bone for touch).
However, Av3Emulator cannot emulate this because Av3Emulator calls AvatarDescriptorEditor3.UpdateAutoColliders, which overrides transform for finger colliders with actual (humanoid) finger colliders.
With debug inspector, we can customize bones for finger coliders and that can be used to touch something with non-finger bones (with losing one finger bone for touch).
However, Av3Emulator cannot emulate this because Av3Emulator calls
AvatarDescriptorEditor3.UpdateAutoColliders
, which overrides transform for finger colliders with actual (humanoid) finger colliders.https://note.com/labo405/n/nac5615af9b0e