m-byte918 / MultiOgarII

A continued version of the original MultiOgar, an open source Ogar server implementation written with Node.js.
Apache License 2.0
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Player's own cells are removed from client if they go off screen #1550

Closed Tombez closed 3 years ago

Tombez commented 3 years ago

I suppose more importantly, the server doesn't tell the client that the cell is theirs when it comes back on screen. A side effect of this is that the client thinks the player has died if one or more of the player's cells are offscreen, and the cells on screen are killed. (Or if they all merge at once and you're really unlucky)

To reproduce:

I'm not sure the best way to fix this problem, I'll continue to think about it.