m-r-davari / flutter_3d_controller

The most complete Flutter package for rendering interactive 3D models in various formats (GLB, GLTF, OBJ, FBX), with the ability to control animations, textures, camera, and more.
https://pub.dev/packages/flutter_3d_controller
MIT License
109 stars 15 forks source link

toString() method for controller not implemented. #42

Open wlw81 opened 3 weeks ago

wlw81 commented 3 weeks ago

I/flutter (11009): Instance of 'Flutter3DController'

Would be nice to receive the controller values including the camera positions! Current values are hidden beneath the Flutter3DRepository inside the controller. Maybe something to include with next release? :)

wlw81 commented 2 weeks ago

To elaborate on that: I would like to rotate the asset and view/extract the camera positions directly in my Flutter App, so I can configure them properly withouth the need to switch back to Blender etc.

m-r-davari commented 2 weeks ago

Hi, About toString method, its good idea, I will do it in next version.

about camera position, I did not understand what you mean exactly, the package is supporting camera position and camera orientation already

wlw81 commented 1 week ago

about camera position, I did not understand what you mean exactly, the package is supporting camera position and camera orientation already

I am just unsure where I would receive the current settings. So yes, the package is supporting that, I know - but I just want to read the values after I have rotated the object manually in the app. Does this make my intentions clearer? 😄