"In the past years I've had chance to work on different WebGL projects, from particles simulation to games. In this talk I'm going to show my journey with WebGL, I'll talk about common pitfalls, performance tricks and how to debug it. Everything using real world examples and production code."
di Luigi De Rosa
"In the past years I've had chance to work on different WebGL projects, from particles simulation to games. In this talk I'm going to show my journey with WebGL, I'll talk about common pitfalls, performance tricks and how to debug it. Everything using real world examples and production code."