Open m1el opened 3 years ago
Currently it's possible for cut line and miss area to render far outside note body. There's currently an attempt to use Mask component, but it's non-functional. This should be fixed. Perhaps, SpriteMask should be used for this purpose.
Mask
Masking to the size of the actual hitbox (which extends a little outside the visual cube) could be a more "accurate" take on this one
Currently it's possible for cut line and miss area to render far outside note body. There's currently an attempt to use
Mask
component, but it's non-functional. This should be fixed. Perhaps, SpriteMask should be used for this purpose.