Ich glaube da ist was beim einstellen der Character Collider schiefgegangen
MissingComponentException: There is no 'BoxCollider2D' attached to the "Character(Clone)" game object, but a script is trying to access it.
You probably need to add a BoxCollider2D to the game object "Character(Clone)". Or your script needs to check if the component is attached before using it.
UnityEngine.Collider2D.get_offset () (at <5b2a4b443d69492bb838139a3db3c697>:0)
Player.getCenterOfPlayer () (at Assets/Scripts/Player.cs:63)
Player.LookAtMouse () (at Assets/Scripts/Player.cs:42)
Player.LateUpdate () (at Assets/Scripts/Player.cs:99)
Ich glaube da ist was beim einstellen der Character Collider schiefgegangen
MissingComponentException: There is no 'BoxCollider2D' attached to the "Character(Clone)" game object, but a script is trying to access it. You probably need to add a BoxCollider2D to the game object "Character(Clone)". Or your script needs to check if the component is attached before using it. UnityEngine.Collider2D.get_offset () (at <5b2a4b443d69492bb838139a3db3c697>:0) Player.getCenterOfPlayer () (at Assets/Scripts/Player.cs:63) Player.LookAtMouse () (at Assets/Scripts/Player.cs:42) Player.LateUpdate () (at Assets/Scripts/Player.cs:99)