Open JackPettinger opened 1 year ago
If jPSXdec can't find those audio clips, they're probably in the audio format used by the onboard sound processing unit (sometimes wrapped in "VAG" format, sometimes just raw audio data). You can try extracting the files (2048 bytes/sector only) and feeding them into the "PSound" program and see if it finds anything.
Thanks for replying, there are none of these VAG files that you mentioned.
I've opened the HUGEPAK.MNG with PSound and it has found 16025 sound files! I'm just going through them now. Interestingly PSound plays them back at what sounds like x2 speed, maybe they were recorded that way?
The only other files in the Sounds folder are CRICKFE.VH and CRICKFE.VB. Which I read on file.org that VH and VB files work together to create a VAB file, but I'm not totally sure where to go with this.
You can use VGMTrans to merge VH and VB sounds, I think. But it's not that straight forward.
There seems to be missing audio that I cannot find, when playing the game the commentators say things like "Great shot", "It's in the air and six!", "He's out!" that sort of thing. Also the commentator has recorded every cricketer's name in the game so they can stitch audio files together to say things like "Two runs to {playerName}", I cannot find the audio for these player names either.
Within the Sounds folder there is a large file called "HUGEPAK.MNG" that is not expandable. I wondered if it should be in here.
All other sounds work great, especially the back and forth conversations in WAFFLE.STR
Awesome program by the way 👍
Environment
jPSXdec version: 1.06 Operating system: Windows 10 Java runtime environment: not sure
PlayStation Game (if applicable)
Name: Brian Lara Cricket Region code: SLES-00759