Closed feffom closed 6 months ago
The same problem but it worked with the first versions of the family beta steam client version, but stopped working later.
I'm sorry, but I don't have enough time now to support the client beta. Maybe in the future.
It'll eventually be in production so at least identifying the issue may be prudent and as far as i managed to diagnose it:
The RemotePlayWhatever application itself crashes on BCreateRemotePlayInviteAndSession
call due to stack pointer size mismatch i.e. pop/push mismatch. x64
version silently fails to create invite/session without the crash so argument number difference in new API is likely.
I tried the dumper, but it suffers a segmentation fault due to not finding the SendSerializedFunction
and ClientAPI_Init
signatures.
I am going to look through the .so
manually with a disassembler but i don't have much experinece in re-engineering.
Hey! No problem at all mate, i just make the topic because it should go live at some point, right? Anyway thats not an obligation for you by any mean. Thanks for your amazing work.
De: Borysteam M4dov @.> Enviado: segunda-feira, 1 de abril de 2024 00:07 Para: m4dEngi/RemotePlayWhatever @.> Cc: feffom @.>; Author @.> Assunto: Re: [m4dEngi/RemotePlayWhatever] Dead since new update (Issue #137)
I'm sorry, but I don't have enough time now to support the client beta. Maybe in the future.
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Hey, is there any news about when it will work again? I'm looking forward to it working again! 😊
Try the latest version.
It just closes when you click to invite someone. Any help?
Edit: Worked out of steam beta client, might be dead when it moves to live client.