Closed kyadalu1 closed 11 months ago
@kyadalu1 It was possible in Godot 3 using the GAST plugin, but that functionality has yet to be forward ported in Godot 4.
There's a draft PR to start discussing how it can be brought back to Godot 4 with the goal of trying to have the feature available in the Godot 4.3 release.
Once the functionality is brought back, the integration mechanism will also be via an Android plugin, where the plugin gets access to a Surface
from Godot where it can render Android views, and the Surface
output is rendered within Godot's scenegraph.
Thank you
I have gone through your Gltf app where you are embedding Godot view in an android app. Is the reverse possible? I know this might sound a bit odd. But if you conside my background i don't have my knowledge in Godot but i have decent knowledge in native android development. Suppose for example there is no third part lib for integrating android camera in godot, do you have any idea or a sample repo or docs on how should i go about embedding a native android view in a godot game? I have gone through this but this feels more like intgrating business logic stuff of android in Godot and not embedding UI. Thanks.