m4tx / riichi-hand-rs

A collection of utilities for working with Riichi Mahjong player hands to use with Rust programming language
MIT License
4 stars 2 forks source link

Update tiny-skia requirement from 0.6.3 to 0.8.2 #8

Closed dependabot[bot] closed 1 year ago

dependabot[bot] commented 1 year ago

Updates the requirements on tiny-skia to permit the latest version.

Changelog

Sourced from tiny-skia's changelog.

[0.8.2] - 2022-10-22

Added

  • Pixmap::from_vec.

Fixed

  • Increase Conic to Quad conversion precision. This allows us to produce nicer round caps. Previously, they were not as round as needed.

[0.8.1] - 2022-08-29

Fixed

  • Conditional compilation of FasterMinMax on fallback platforms. Thanks to @​CryZe

[0.8.0] - 2022-08-27

Added

  • AArch64 Neon SIMD support. Up to 3x faster on Apple M1. Thanks to @​CryZe

Changed

  • FiniteF32, NormalizedF32 and NonZeroPositiveF32 types have been moved to the strict-num crate.
  • Rename NormalizedF32::from_u8 into NormalizedF32::new_u8.
  • Rename NormalizedF32::new_bounded into NormalizedF32::new_clamped.
  • Use explicit SIMD intrinsic instead of relying on safe_arch.
  • MSRV bumped to 1.51

[0.7.0] - 2022-07-03

Added

  • tiny-skia-path dependency that can be used independently from tiny-skia. It contains the tiny-skia Bezier path implementation, including stroking and dashing. As well as all the geometry primitives (like Point and Rect).

Changed

  • When disabling the std feature, one have to enable no-std-float feature instead of libm now.

[0.6.6] - 2022-06-23

Fixed

  • Panic in Rect::round and Rect::round_out. Thanks to @​Wardenfar

[0.6.5] - 2022-06-10

Fixed

  • Minimum arrayref version.

[0.6.4] - 2022-06-04

Fixed

  • Panic during non-aliased hairline stroking at the bottom edge of an image.

[0.6.3] - 2022-02-01

Fixed

... (truncated)

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dependabot[bot] commented 1 year ago

Superseded by #14.