Closed codingjoe closed 9 months ago
So, I figured out, that the BMP needs to be an uncompressed BMP3 with 24bit per pixel. However, 24bit are strangely uncommon. I couldn't find a way using ImageMagick or pillow to convert a bitmap with 24bit colors. Is there any tool I could use? Or is there a way to render 8 bit bitmaps?
from PIL import Image
def save_as_bmp(image_path, output_path):
img = Image.open(image_path)
if img.mode != 'RGB':
img = img.convert('RGB')
img.save(output_path, format='BMP', bits=24)
input_image = 'path_to_your_input_image.jpg'
output_image = 'output_image.bmp'
save_as_bmp(input_image, output_image)
Hi @icyqwq,
Thanks for getting back to me. I actually ended up implementing support for 4bit (16 color) bitmaps for my project. If you are interested, I'd be happy to contribute upstream support. You can find my implementation here https://github.com/codingjoe/M5Maps
Cheers! Joe
Hi,
I am currently working on a map too for the M5 Paper. However, I am struggling to convert the tiles into the right format. It all works using PNG map tiles, but I'd like to preprocess the tiles to BMP to improve rendering performance.
I'd really appreciate if someone has a hit and possible improve the documentation, to make it simpler for others.
Thanks! Joe