Closed Dario-Ciceri closed 1 year ago
drawPngUrl takes a lot after drawing the image to break or finish the while loop
just use drawPngUrl and check
that drawPngUrl takes a lot after drawing the image to break or finish the while loop
No response
nevermind, it looks like I had an older version and the newest version in the same folder.
Describe the bug
drawPngUrl takes a lot after drawing the image to break or finish the while loop
To reproduce
just use drawPngUrl and check
Expected behavior
that drawPngUrl takes a lot after drawing the image to break or finish the while loop
Screenshots
No response
Environment
Additional context
No response
Issue checklist