Closed Protoster closed 1 year ago
I'm pretty sure this is because I've forgotten to refetch the total player count when the player completes a run, and when a bunch of new players play the same map for the first time it's especially noticable. Thanks for the bug report! :)
It appears to be possible to have a rank that is greater than the currently estimated number of players, which results in a percentage rank greater than 100%. This looks a bit silly, there probably shouldn't be a percentage displayed in an indeterminate state like this. (this happened to me in COTD)