Closed DiniiAntares closed 10 years ago
dupe of #39?
You also become slower while projectile is moving.
I cannot reproduce this.
Try weapon Nr.2, run and hold run direction. #39 "Only 5 Sekonds running" wouldn't solve the glitching, for example, change position with next Pin. "Too much output to progress" in IntelliJ. shoot wide, run much.
I can’t reproduce the glitch. Another test: Open the Flat map with two figures, move one figure on a hill, shoot with weapon 1 at the opposite hill. I can move the figure so that I arrive at the other hill just in time with the projectile, ie hurting myself.
As discussed today, I can confirm the issue. It’s a timing problem, can be solved by replacing the CURRENT_FIGURE_*
things with FIGURE getFigureId(…) *
.
If you shoot and hold right afterwards, shooting yourself while running, the next Pin glitches around the map. You also become slower while projectile is moving. "Run" requirs a buffer so the methods don't interfere.