macbury / bullet

Automatically exported from code.google.com/p/bullet
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Expose RayTestSingle in CollisionWorld API #4

Closed GoogleCodeExporter closed 9 years ago

GoogleCodeExporter commented 9 years ago
Currently, in CollisionWorld only the CollisionWorld::RayTest is exposed, 
which performs ray casting against all objects. Internally it uses 
RayTestSingle for a single object. This should be exposed for users.

Original issue reported on code.google.com by erwin.coumans on 25 Aug 2006 at 6:44

GoogleCodeExporter commented 9 years ago

added a new public method in CollisionWorld:

void    CollisionWorld::RayTestSingle(...)
This will be available in Bullet 1.95

Original comment by erwin.coumans on 4 Sep 2006 at 9:22