Open AlexS2412 opened 8 years ago
The project requires Caelina installed to build. It's used for GPU rendering. Though, currently, the emulator doesn't have any implementation of the RCP and the current GPU code is an artifact from the source emulator (CTRX). The emulator currently can't run any ROMs and needs major work before it can even run a simple homebrew, so a precompiled version will not be available at this time.
well i made some tweaks to it myself as i have experience with n64 emulators.i was part of the mupen64 team,so i wanted to speed this project along,as it would be amazing to emulate n64 roms on the 3ds at fullspeed.
also how does one create an hsf for use with ctrx?
If I recall correctly, the HSF files CTRX supports are just simple ISO 9660 files. It doesn't support directories, however. It'll just load SYSTEM.CNF then load the binary pointed to from there.
Does this program run n64 roms on 3ds?
here is my console output:
C:\ctr64master>make clean clean ...
C:\ctr64master>make gpu.cpp arm-none-eabi-g++ -MMD -MP -MF /c/ctr64master/build/gpu.d -std=c++11 -g -Wall -Wextra -Wno-unused-parameter -O2 -mword-relocations -fomit-frame-pointer -ffast-math -march=armv6k -mtune=mpcore -mfloat-abi=hard -fdiagnostics-color -I/c/ctr64master/include -I/c/devkitPro/libctru/include -I/c/ctr64master/build -DARM11 -D_3DS -fno-rtti -fno-exceptions -c /c/ctr64master/source/gpu.cpp -o gpu.o In file included from c:/ctr64master/source/gpu.cpp:9:0: c:/ctr64master/source/gpu.h:16:19: fatal error: GL/gl.h: No such file or directory compilation terminated. make[1]: * [gpu.o] Error 1 make: * [build] Error 2
C:\ctr64master>
it would be much appreciated if you send me a precompiled version,as this happens on multiple machines that i own.