Open Johnny165 opened 6 years ago
No, the whole thing is dead, no more chances of N64 emulation on the 3ds unless someone else tries their hand at it
How would you compile this? Just to see if anything is there.
No updates right now.
How would you compile this? Just to see if anything is there.
You need to build+install glfw somewhere in your system PATH so that cmake can find it (or install via whatever package manager if that provides glfw to you). Then:
cd \<folder where CTR64 lives> mkdir build cd build cmake .. make
and that'll give you a desktop executable to run the emulator and the "debugger"/disassembly window. Or you can build a 3dsx by just typing "make" in the CTR64 folder (though I'm unsure if 3dsx even builds since the majority of the work since the change from CRTX has been on desktop to make iteration times faster).
I believe also you need n64_ipl.bin. The IPL code in CTR64/bios can be compiled if you have nextvolume's PSXSDK installed. I suppose a TODO item should be to rewrite the IPL code in assembly since CTR64/tools has a barebones MIPS assembler.
Are there any updates?