Closed zhuowei closed 10 years ago
I will consider this. Patches will have to be bundled together in a zip file or such. Why would you want to patch these?
To install FailLauncher, currently. I can make a prototype for this if you want.
In the future, maybe localizations can also use this.
Edit: what should the patches be called?
Go for the prototype. The patches should be name after the file they are meant to patch. (libminecraftpe.mod ?) I don't know, be creative! Or use metadata!
For Java code, I will just make a Direct Patch - one zip, any file in it overwrites the existing file in the .apk.
I need a nice big notice saying that this can overwrite anything in the .apk with its own files - which may be malicious.
If you can think of a better system to replace any file in the .apk, or a better name, feel free to post it.
Closing as the patchable BlockLauncher was never made.
PocketTool has support for patching PE's native code and most of its resources, but cannot patch the AndroidManifest.xml, classes.dex, and resources files.
It would be cool if there is a section to patch these.