Currently, this will pick up all RigidBodies, so you can carry around those trees too.
So we need to add some kinda way to limit what objects can be picked up.
Given this is a design choice that will have a great impact on the project going forward, I think it's important to discuss.
Possible Ideas:
Check the body's mass before picking it up (only pick up "light" objects)
Create a class that grabbable objects will inherit from
right-click to pick up Rigid Bodies
Currently, this will pick up all RigidBodies, so you can carry around those trees too.
So we need to add some kinda way to limit what objects can be picked up. Given this is a design choice that will have a great impact on the project going forward, I think it's important to discuss.
Possible Ideas:
First one is my fav