Open macizo-hook opened 1 year ago
This is a fun one.
Mind expatiating on the "bank of Pokemon Anime/Manga/Game quotes"? Currently, I can see three role names awarded based on percentage. Should there be more roles awarded randomly regardless of percentage? (Ps: I don't know anything about Pokemon)
@believemanasseh Absolutely!
"bank of Pokemon Anime/Manga/Game quotes"?
Assuming there exists a Redis set named "role_names" that contains role_names
, we should be able to add new role_names
:
r.sadd("role_names", "Role1")
r.sadd("role_names", "Role2")
r.sadd("role_names", "Role3")
The award_role
function can be modified to fetch the role names from Redis, and select one randomly (I'm taking a guess at the logic here):
try:
# Fetch the role_names from redis
role_names = r.smembers("role_names")
if not role_names:
await ctx.send("No roles available. Sorry lol")
return
# Select a random role name
role_name = random.choice(list(role_names))
# If the role doesn't exist, then create it.
role = get(ctx.guild.roles, name=role_name)
if not role:
role = await ctx.guild.create_role(name=role_name)
Should there be more roles awarded randomly regardless of percentage?
We may consider the concept of "role_thresholds"? Example:
role_thresholds = [
{"min_percentage": 80, "name": "role_name"},
{"min_percentage": 50, "name": "role_name"},
{"min_percentage": 0, "name": "role_name"},
]
@believemanasseh
(Ps: I don't know anything about Pokemon)
This is a real issue, and I can fix it :-D
It would be neat to experiment with different ways to offer awards! For example, what if the awarded role name was randomized from a bank of Pokemon Anime/Manga/Game quotes?