Closed wini3d closed 2 years ago
Is there a function in the ma_engine or high level API where I can restart an assigned ma_sound after ma_sound_stop?
ma_engine
ma_sound
ma_sound_stop
It continues where it left off each time I do ma_sound_start.
ma_sound_start
I already figured this out with the low level API with the previous issue here: https://github.com/mackron/miniaudio/issues/130
I found it ma_sound_seek_to_pcm_frame, closing.
ma_sound_seek_to_pcm_frame
Is there a function in the
ma_engine
or high level API where I can restart an assignedma_sound
afterma_sound_stop
?It continues where it left off each time I do
ma_sound_start
.I already figured this out with the low level API with the previous issue here: https://github.com/mackron/miniaudio/issues/130