I have learned about the existence of ma_engine_set_volume in the documentation.
However, there is no corresponding getter for it. Is it worth adding it?
My use case is having a slider in my game to control the master volume. I guess I could work around it by setting the volume to 1, and from then on use my own float variable to store to volume.
I have learned about the existence of
ma_engine_set_volume
in the documentation. However, there is no corresponding getter for it. Is it worth adding it? My use case is having a slider in my game to control the master volume. I guess I could work around it by setting the volume to 1, and from then on use my ownfloat
variable to store to volume.