Closed sinkinben closed 9 months ago
I have noticed that there are two APIs:
MA_PRIVATE ma_uint64 ma_dr_wav_read_pcm_frames_s16__msadpcm(ma_dr_wav* pWav, ma_uint64 samplesToRead, ma_int16* pBufferOut); MA_PRIVATE ma_uint64 ma_dr_wav_read_pcm_frames_s16__ima(ma_dr_wav* pWav, ma_uint64 samplesToRead, ma_int16* pBufferOut);
Miniaudio can decode the ADPCM sample data.
But in this piece of code:
MA_PRIVATE ma_bool32 ma_dr_wav_preinit_write(ma_dr_wav* pWav, const ma_dr_wav_data_format* pFormat, ma_bool32 isSequential, ma_dr_wav_write_proc onWrite, ma_dr_wav_seek_proc onSeek, void* pUserData, const ma_allocation_callbacks* pAllocationCallbacks) { if (pWav == NULL || onWrite == NULL) { return MA_FALSE; } if (!isSequential && onSeek == NULL) { return MA_FALSE; } if (pFormat->format == MA_DR_WAVE_FORMAT_EXTENSIBLE) { return MA_FALSE; } if (pFormat->format == MA_DR_WAVE_FORMAT_ADPCM || pFormat->format == MA_DR_WAVE_FORMAT_DVI_ADPCM) { return MA_FALSE; } // ... more code here }
It seems that it rejects the ADPCM tag. I want to make a confirmation about this question.
Many thanks.
No, WAV encoding does not support any kind of compression. Only raw PCM is supported.
I have noticed that there are two APIs:
Miniaudio can decode the ADPCM sample data.
But in this piece of code:
It seems that it rejects the ADPCM tag. I want to make a confirmation about this question.
Many thanks.