Reality:
VSCode spits out the following two errors when the attribute is used:
"The type or namespace name 'SubclassSelectorAttribute' could not be found (are you missing a using directive or an assembly reference?) [Assembly-CSharp]"
"The type or namespace name 'SubclassSelector' could not be found (are you missing a using directive or an assembly reference?) [Assembly-CSharp]"
As stated, the attribute works in Unity. I can select a subclass and set its fields without any issues. There's probably just some configuration that I need to adjust in VSCode, but I'm not sure how that would be done.
What happened?
Expectation: VSCode would recognize the attribute
Reality: VSCode spits out the following two errors when the attribute is used: "The type or namespace name 'SubclassSelectorAttribute' could not be found (are you missing a using directive or an assembly reference?) [Assembly-CSharp]" "The type or namespace name 'SubclassSelector' could not be found (are you missing a using directive or an assembly reference?) [Assembly-CSharp]"
As stated, the attribute works in Unity. I can select a subclass and set its fields without any issues. There's probably just some configuration that I need to adjust in VSCode, but I'm not sure how that would be done.
Package Version
1.1.7
Unity Version
2021.3.14f1