Closed rdelfin closed 4 years ago
Basically, have the character's rotation always be pointing towards the position on the mouse. Remember to consider edge cases, such as when the mouse is directly over the player, and when it's outside the window
Blocked on #9
Basically, have the character's rotation always be pointing towards the position on the mouse. Remember to consider edge cases, such as when the mouse is directly over the player, and when it's outside the window