mactso / SpawnerInLight

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Suggestion: Temporarily disable spawners rather than destroy on spawn limit (config option) #9

Open NewbulaCo opened 2 years ago

NewbulaCo commented 2 years ago

Huge thanks for making this mod, it's made exploring caves/structures super fun and more dynamic.

My suggestion is: -A config to allow spawners to become temporarily disabled after spawning their max configured mob limit. -Once the configured disable timer is reached, allow spawns to resume starting from their max limit again.

This would allow new players in a server setting to enjoy structures after they've been visited, as well as give replay value to returning players. At the same time, still make them "Harder" as they cant be cheesed for XP as easily.

Thank you for listening, and for making this cool mod!!

mactso commented 2 years ago

Could also "temporarily" disable them when broken by players. config would be number of hours. Might be possible by setting next spawn time. Would need to prevent getting xp from breaking already broken spawners.