mad-lab-fau / BASH-Model

We developed a method animating a statistical 3D human model for biomechanical analysis to increase accessibility for non-experts, like patients, athletes, or designers.
Apache License 2.0
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How to get SCAPE.obj? #10

Closed lhjjy closed 6 months ago

lhjjy commented 6 months ago

Hello, I've successfully run your project. I am trying to use your package with some of my data. This baseline model is generic, and I don't know if it's necessary to modify it, but I'd like to know how SCAPE.obj got it. I know that the underlying articulated skeleton and the attached marker points are modeled in Blender, but I want to know how the surface mesh inside this is obtained. Thanks in advance for your help!

MarliesNit commented 6 months ago

Hi, please see the following publication for details of the SCAPE implementation: Anguelov, D., Srinivasan, P., Koller, D., Thrun, S., Rodgers,J., and Davis, J. (2005). SCAPE: Shape Completionand Animation of People. In ACM Transactions onGraphics, volume 24, pages 408–416.