Open roo1234 opened 8 months ago
This is not an issue with the SF2000 port specifically -- the original core may not have the feature to turn off the screen bezel?https://docs.libretro.com/library/gw/
However, this issue on the main core implies there is a "zoom" toggle with select. If this doesn't work on SF2000 maybe there is a way to fix that. Might be an easy fix if it's just a problem with button mapping. https://github.com/libretro/gw-libretro/issues/75
With the 'bezel' physical game art, the screen is too small, and it runs slow, example Donkey Kong Jr. Tabletop. Ideally the art could be disabled to maximize the game real state in the tiny screen.