madcock / sf2000_multicore_cores

Libretro cores modified to work on the SF2000 multicore loader
GNU General Public License v3.0
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GW games are too small #7

Open roo1234 opened 8 months ago

roo1234 commented 8 months ago

With the 'bezel' physical game art, the screen is too small, and it runs slow, example Donkey Kong Jr. Tabletop. Ideally the art could be disabled to maximize the game real state in the tiny screen.

madcock commented 8 months ago

This is not an issue with the SF2000 port specifically -- the original core may not have the feature to turn off the screen bezel?https://docs.libretro.com/library/gw/

However, this issue on the main core implies there is a "zoom" toggle with select. If this doesn't work on SF2000 maybe there is a way to fix that. Might be an easy fix if it's just a problem with button mapping. https://github.com/libretro/gw-libretro/issues/75